Rev ‘03’ 2009

1) We expect to have definite time-slots allocated for our runs. Teams need

  to have inspected their cars and warmed up, so they are ready to make

  the call to the staging area. If you miss the call you do not make that

  Round.

2) The running order will be allocated and you are required to co-ordinate

  and synchronise your performance with your opponent, in respect of

  fire-up, burnout and staging.

3) If a pair of cars wish to undertake two burnouts, subject to approval by

  the Race Director, you are required to agree this together, so that both

  cars produce side–by-side displays.

4) On the basis that we are putting on a ‘show’ to establish the credibility

  of the NFAA, cars need to fire-up together and pull to the start area

  together. Drivers should then visually check the status of their

  opponent and co-ordinate their burnouts, such that both cars perform

  side-by-side.

5) Drivers should light the pre-stage bulb only, until both cars are in

  pre-stage. Failure to observe this procedure could be grounds for

  discounting the results of that run.

6) The burnout procedure is to fire-up and burnout side-by-side:

  Normal reverse back.

  2nd burnout if allowed and agreed.

  Normal reverse back.

  From this point, note the following differences:

  No person shall stand in front of the car as the vehicle should do three

  ‘chirps’ and a test launch.

  Normal reverse back.

  One ‘chirp’.

  Stage and go.

7) Ensure that you monitor the engine temperatures and have enough fuel

  to cover the above plus a full pass – we do not want motors ‘leaning out’

  at ¾ track !

8) All participating cars are required to be presentable in appearance at

  all times. Vehicles not meeting this requirement may be excluded from

  running. Cars must be pitted with the front facing the spectators.

9) All participating crews shall be fully attired in matching outfits, at all

  times when in the staging, start-line or competition areas of the

  racetrack.

10) When the run is complete all cars are required to clear the track

  quickly and to pull up the return road, so as not to impede the progress

  of the next teams.

11) All sponsors and NFAA decals to be affixed in visible positions

  on both sides of the car.

 12) All teams are required to inform the NFAA if you can, or cannot, make

  the race meeting as soon as possible and not later than 7 days prior

  to the event, as these details have to be provided to the Race

  Organisers.

 13) If you ‘red-light’, your time will stand for Qualifications, but not if an

Elimination format is being run and runner-up points apply. The other car

  takes the ‘win’ points. If both cars ‘red light’, the ‘first or worst’ rule

  applies.

 14) If you cannot run in your designated pairing slot, but can run later in the

  session, you will only be awarded runner-up points.

 15) Alternates in semis or finals are only awarded runner-up points.

 16) On all matters apart from safety, the promoters decision is final.


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 13) If you ‘red-light’, your time will stand for Qualifications, but not if an

Elimination format is being run and runner-up points apply. The other car

  takes the ‘win’ points. If both cars ‘red light’, the ‘first or worst’ rule

  applies.

 14) If you cannot run in your designated pairing slot, but can run later in the

  session, you will only be awarded runner-up points.

 15) Alternates in semis or finals are only awarded runner-up points.



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